PlayStation Studios: Workforce grew by 20 percent - further investments promised

Sony Interactive Entertainment (SIE), previously known as Sony Computer Entertainment (SCE), is a multinational video game developer and a subsidiary of Sony Corporation s own consumer products and services. The company was founded and established on November 16, 1993, such as Sony Computer Entertainment, to handle Sony s adventure in the development of video games. Since the successful launch of the original PlayStation console in 1994, the company has been developing since then the PlayStation line of home video game consoles and accessories. Expanding over North America and other countries, the company soon became the main resource of Sony for research and development in videogames and interactive entertainment. In April 2016, SCE and Sony Network Entertainment were restructured and reorganized at Sony Interactive Entertainment, taking the operations and main objectives of both companies. Sony Interactive Entertainment manages research and development, production and sales of hardware and software for PlayStation videogame systems. In addition, it is also a developer and editor of video game titles and is composed of several subsidiaries of Sony s main markets: America, Europe and Asia. By September 30, 2016, the company has sold more than 486 million PlayStation consoles worldwide.

After in the past, Microsoft s speech by various studio purchases, Sony Interactive Entertainment laid in the current financial year 2021/2022 (April 1, 2021 - March 31, 2022).

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Over the past few months, Studios such as Bluepoint Games, the Studio, acquired the Studio behind the PS5-launch title Demon s Souls, the porting experts from Nixxes Software, the British Developer Firesprite Games, and of course the Returnal makers from Housemarque. As Sony confirmed in a recent communication, the workforce of the PlayStation Studios grew by 20 percent by the acquisitions of the past months. However, it will not stay because those responsible will continue to invest in the in-house studios in the coming months.

Sony speaks about the current acquisitions

On the occasion of the current business figures, Chief-Financial Officer Hiroki Totoki expressed as follows: In order to further strengthen our software development capacity, we have announced the acquisition of Firesprite and this month of Bluepoint Games in September. Both companies have excellent technical capabilities and excellent performance reports and have contributed to the development of many of our game software titles.

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For the future, we plan to use these studios to increase the development capacities of PlayStation Studios and to use the required know-how to provide games on PCs and mobile devices. The acquisitions announced since the beginning of this financial year will increase the number of PlayStation Studios by four to 16 and the number of developers by almost 20 percent.

We plan to continue to invest more aggressively in our development capacity in the future, Totoki concluded, but without going closer to detail.

Source: VGC

Other messages on PlayStation Studios.

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